Subject
- Posted on
Linux Network Joystick interface
- 02-26-2006
February 26, 2006, 8:42 am
I am working on a joystick interface for my robot. It will use a standard
USB joystick (cheap $) and communicate with the target program via TCP/IP.
It will have keepalive messages and a deadman protocol (if you lose signal
or the sender program crashes)
Anyone interested in helping me test?
USB joystick (cheap $) and communicate with the target program via TCP/IP.
It will have keepalive messages and a deadman protocol (if you lose signal
or the sender program crashes)
Anyone interested in helping me test?
Re: Linux Network Joystick interface
Well, it is a methodology to connect a joystick to one computer and have it
usable by your robot.
Basically, you code your manual robot control system to use the "NetStick"
API instead of a standard joystick API. Then, to use a joystick, you run
"joysend" to read your joystick and send events to the robot. It can be run
locally or on your network, or if your want, over the internet.
(Must have a good internet connection to avoid "deadman" condition where
client application things the joystick isn't responsive enough)
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