I hope someone can tell me a way to merge contigious triangular 3d faces
into a 3d polyline mesh using either AutoCad, Land Desktop or Mechanical
Desktop (all 2005 versions).
Additionally is is possible, and if so how,
1. to smooth the result and
2. convert into either a surface or solid.
How to convert a set of face entities into a polyface mesh?
1. Export the source set of face entities to a stl file. The best way to do
this is to use STL4Faces or alternativelly STL4Cad application.
2. Convert the resulting stl face data into a polyface mesh object. The best
way to do this is to use STL2PolyfaceMesh or alternativelly