So after a few people asked to see more of the project I've been chipping away at, I figured I'd follow up. I spent most of Saturday and Sunday fixing the body panels that were bugging me. The rear quarter area had this weird gap where the surfacing didn't quite meet up, and it turned out I'd built one of the lofts off a sketch that wasn't fully defined. One dimension floating around and the whole thing drifts. Live and learn.
Also finally got around to trying out the render side of things instead of just staring at the grey shaded view. Night and day difference. Spent way too long playing with the paint color before settling on an olive green, and I gave it one black panel up front just to see how it looked. It looked good, so it stayed. The lowered stance was the fun part. Moved the wheel centers down, widened the offset a bit, and suddenly the whole thing reads like something you'd actually see at a meet. Interior seats are still rough blocks but you can see them through the glass now, which is either a win or a reason to keep modeling. Still got the headlights to redo properly, the current ones are basically placeholder geometry. Not bad for someone who spent two years just reading this place instead of posting.