CFP SMI'13 Shape Modeling International 2013

=======================SMI'2013 Shape Modeling International 2013 10-12 July, 2013 National Centre for Computer Animation, Bournemouth University
Poole, UK Conference Chairs: Peter Comninos, Bianca Falcidieno The Shape Modeling International (SMI) conference provides an international forum for the dissemination of new mathematical theories and computational techniques for modeling, simulating and processing digital representations of shapes. Its target audience is the community of researchers, developers , students, and practitioners addressing these topics across a wide range o f fields. Shape Modeling International 2013 (SMI?13) will be held at the National Centre for Computer Animation, Bournemouth University, Poole, UK f rom 10 July 2013 to 12 July 2013. The conference will last for three days and will consist of presentations o f technical and practical papers, as well as courses and tutorials. It will also include an Art Exhibition and an Animation Theatre Show. Details on t he different conference activities are provided below. Technical Papers Chairs: Valery Adzhiev, Alla Sheffer, Michela Spagnuolo Submission deadline: 13 March 2013 First decision notification: 12 April 2013 Revised papers submission: 30 April 2013 Final decision notification: 15 May 2013 Final copies submission: 29 May 2013 All submissions will be peer reviewed and will be handled via the Elsevier EES system at Original research papers accepted for presentation at the conference, both full-length (14 pages max) and short (6-8 pages), will be published in the Computers & Graphics Journal. Papers are being sought in all areas of shape processing and its applicatio ns, including (but not limited to): - Shape Acquisition & Reconstruction - Topological Modeling of Shapes - Shape Representations - Semantics of Shapes - Shape Recognition, Classification & Segmentation - Shape Matching & Retrieval - Curve, Surface and Volume Representations - Implicit Surfaces - Volume and Multidimensional Shape Modeling - Subdivision Methods and Multi-resolution Techniques - Parametric and Procedural Shape Modeling - Shape Transformation and Deformation - Interactive Design and Editing - Shape Modeling in Education This year we especially encourage submissions in the areas of: (1) Shape Modeling in Computer Animation and Games (2) Fabrication and Additive Manufacturing Techniques Indicative topics are as follows: - Shape Modeling for Computer Animation - Shape Modeling for Games & Entertainment - Physically-based Shape Modeling and Simulation - Heterogeneous Shape Modeling - Shape Modeling and Design for Additive Manufacturing / 3D Printing - Shape Modeling for Bio-engineering - Haptic Shape Modeling SHAPE FABRICATION & SCULPTING PAPERS Chair: Ergun Akleman Submission deadline: 13 March 2013 First decision notification: 12 April 2013 Revised papers submission: 30 April 2013 Final decision notification: 15 May 2013 Final copies submission: 29 May 2013 This stream of papers, first featured at SMI?12, is targeted at practitio ners such as architects and sculptors, providing a venue for describing met hods and techniques relevant to their practice. We expect these submissions to pose new questions and to motivate further research in shape modeling. Papers accepted to this stream will be published in a special issue of the Hyperseeing magazine. Practical paper presentations will be 15 minutes in l ength and they are likely to be presented in sessions that are held in para llel with some technical paper sessions. Specifically, the Fabrication and Sculpting stream seeks submissions presen ting original research in all areas of sculpting and fabricating of shapes, including (but not limited to): From a creative spark to a first computer model Capturing a given inspiring original in a procedural description Creative design to fabrication Integrating constraints (e.g., developability) into the design pr ocess Integrating parametric shape modeling and sculpting/fabrication Weaving, knitting, braiding and crocheting CAD-CAM systems for digital design, sculpting, and fabrication Rapid-prototyping techniques Issues related to 3D Printing, laser cutting, CNC, and casting Physical sculpting/fabrication Materials technology for fabrication Freeform constructability Constructing with thin metals and/or papers Practice of fabrication in architecture, sculpture, construction, and engineering Pedagogy in sculpting/fabrication =====================================================
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