Question about Map Building Techniques

All, I've been reading a number of papers on map building techniques

1) How do you determine the size of a cell in the grid?

2) When the robot is building the map does is generally just wander around? If so how then can you determine when you've come back to the place you started or have sufficiently visited enough places to be sure the environment is suitably mapped?

3) Any books or papers with look at these would be useful.

Thanks

Mark

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Mark
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memory (RAM) constraints, size of robot, environmental characteristics. Start coding (email me for help) and experiment with different cell dimensions. How much detail about the environment do you actually NEED to navigate?

No. you start with every cell as unexplored. 2) scan with sensors and update the map. 3) flood fill and find the nearest unexplored area. 4)travel to that area and scan. when a flood fill finds no unexplored areas, then you've mapped out the entire environment.

google:

probability grid lee's algorithm robot navigation Hans Moravec aiiadict (there are several threads I've started here to research the same subject. I got my software running very nicely from the information that other's provided)

Rich

aiiadict AT hotmail DOT com

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Rich J.

Rich, Many thanks for the pointers! Load of stuff out there, I've put together a rough diagram of what I think I need to implement to get my robot to generate a map. Still got a few questions, can you take a look, see whether I'm on the right track?

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Questions on the web page.

Thanks

Mark

In message , Rich J. writes

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mark2004

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