What lighting do you guys use on your workbench?
In the dungeon where I`m allowed to make my bike kits the ambient light is
really poor. I have a table lamp with two adjustable arms at the back of the
bench,(the only place it will fit) which lights the side of the bike I`m not
working on beautifully but I`m getting sick of modelling with a torch
clamped between my teeth :o)
Any recomendations for a good shadowless light source?
During the warmer months, I move my workbench into the garage and work
by the open garage door in natural sunlight. Colder months, natural
sunlight flourescent tubes in the crypt with a NS flourscent "bulb" in
the swing-arm.
What colour are the walls and furniture in your 'dungeon'? You'll never
create a shadowless light source without having every object in the room
produce light, which is not feasable, but getting every object, including
the walls, to reflect loads of diffuse light is a passable second best.
Paint the whole room white, or something close to that, and then have
enought Watts bouncing around the room.
Rob
I use a flourescent ring magnifier lamp. The lamp bulb is circular,
surrounding a large magnifying lens. It has a parallel link adjustable
arm/elbow with adjustable tightening knobs. I LOVE it. It was
expensive when I got it as a gift about thirty years ago, but the prices
seem to have dropped (if you include inflation) in the intervening years.
Also, the cross section of the parallel links is square, and I find the
arm a good place to hang my closepins and small plastic clamps :-)
Having a fluorescent tube going from port to starboard is very common
but not good. You want light sources on both shoulders. Was in
someone's basement recently, he had tubes going front to back on both
sides and an adjustable light in front for spotlighting. In both rooms
I model in I've got three lights positioned so I get plenty of light
and few shadows. If you don't have the money for new fixtures, just use
whatever you have at hand, even incandescent. Just don't try to color
match...
hth
The Keeper
Good point. In addition to the moveable fluorescent fixture ON the
bench, I have a long fluorescent fixture on the ceiling BEHIND the
bench. So the ceiling fixture gives me good lighting from behind, while
I can position the bench light to wherever I need it.
Personally, I think proper lighting is one of the most important "tools"
in model building. Don't scrimp on lighting.
Am 16 Nov 2005 06:04:28 -0800 schrieb "The Keeper":
My shop is lighted with four fluorescent tubes, that are angled
diagonal 45 degrees to the walls in a V form. Look at the sketch (seen
from above):
+---------------------+ Outlines are walls
|TTTT\\TTTTTT//TT PC | TTT = work table area
|TTTTT\\TTTT//TTT W D = door
D \\ // W W = window (view to north)
D | PC = speaks for itself
|SSSSSSSSSSSSSSSSSSSSS| S = Shelves
+---------------------+
With this setup I get nearly shadow free light all over the work
place, the tube pairs consist of a warm tone and an extra cold tube
each. The use of two different light tones gives a spectrum that is
suitable even for photographic purposes. All four tubes can be
switched on and off independently. Anf *If* there is needed extra
light when working with a 10x magnifying glass or semi
microphotographic work (around once a year), I use an old Dia
projector (200 watts halogen) fitted with a goose neck light conductor
instead of projection lens - even the use of color filters is possible
by use of dia frames with filters. And: such a projector is useful for
some model photographic purposes, too, because it can give HARD
shadowed light if necessary...
cu, ZiLi aka HKZL (Heinrich Zinndorf-Linker)
--
"Abusus non tollit usum" - Latin: Abuse is no argument against proper use.
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