Well seeing as how I have been working around long enough in both PW1 and PW2....it really is 6 in one hand...blah blah blah.
Now stand point 1....SW is an engineering program and has been implementing new functionality and features every year. One thing that I remember thinking was "hey I would like to to render with the program" We bought PW1 and WHOOO was I let down in regards the quality, since I was use to the much higher level of quality from programs like Alias or 3Ds. But I though hey, PW1 communicates to the clients what is whatin regards to materials. It might not be "glass" but hey I am CAD junkie not a rendering "have to make everything look pretty" junkie. Even in teaching the program, students would always import thier models from SW to somewhere else.
Stand point #2 I want X,Y, and Z from SW and I want it now.You can even see posted in the UG today how ppl are asking for better control over certain aspects of the program. (ie animation, better renderings back when it was PW1) So SW emplored Mental ray to do up their graphics engine and thus we have PW2. IMO it give a much higher level of quality over PW1. With this higher level of quality comes a price. How could it not? That price is more time to render. I am not happy about this by any means. Should I go out and get a better computer to help offset this? or better yet should I set up a render farm?
It seems like in some ways ppl will never be happy. Some like the old ways others the new. Cant please everybody. If you render PW2 at its lowest quality it is pretty much as fast as PW1.For me I just became content, there is no one program that has ALL of the answers, but it seems like SW is trying to move towards that goal. Is that a good or a bad thing remains to be seen.
I am in agreement with a few of the guys around here, the animator needs a complete overhaul, or at least alot more control that what is given right now.