18 years ago
and other jewelry stuff as well as some watchmakers surface finish
For each material, there is a .dll in the ./shaders subdir of SW
Apparently, the .dll combines 2 competing "shaders" technologies:
-NVidia's, based on the Cg (C for graphics) language. (source code in the
-OpenGl 2, based on another language (.frag and .vert source code in the
Compilers and other tools are available on the net for both technologies.
Both technologies uses textures defined in the .dds format. You can find
tools on to
read/write those files in PhotoShop or PainShop Pro.
Useful ? Anyone ready to pay for custom RealView materials ?