Uh ?
Can you translate that into engineerese ?
As in "do the MOUSE and the KEYBOARD" !!!!!!
Graham
Uh ?
Can you translate that into engineerese ?
As in "do the MOUSE and the KEYBOARD" !!!!!!
Graham
Good Lord !
Why didn't he use a dis-assembler ?
Graham
What damn hardware ? You're very poor at explaining yourself.
What solution.
What are actually trying to make and don't go all coy about it being patented either.
Graham
What's that got to do with a mouse and keyboard.
Getting an explanation of what you're on about is like getting blood out of a stone !
You want a 'box' that simulates keystrokes and mouse actions. That bit's easy. What's going to *drive* it and how is *that* going to communicate with the 'box' ?
Graham
I need a hardware device that can feed keystrokes to the keyboard port, and feed mouse actions to the mouse port using software to provide this data. This is to automatically test application programs as if it was a human operator typing with the keyboard, or operating the mouse.
And how is it going to receive this data ? Any limitations ?
Graham
On a sunny day (Tue, 31 Oct 2006 06:17:58 -0600) it happened "Peter Olcott" wrote in :
I am saying tha tto capture the screen in Linux, you must have access to the display buffer. If it runs Xwindows, in an application a buffer is created
A sequece would be something like this: Display *mydisplay; mydisplay = XOpenDisplay(displayname); XDrawPoint(mydisplay, topwindow, xptestgc, x, y); etc... (omitted important stuff).
'mydisplay' will be internal to the application, can even be a local variable... So if your application needs to read say graphic text, or boxes from the display, you have no access. You cannot grab data from the graphics card either, as all are different (bypass driver). There are many modes in X too, and there is the framebuffer that can be used. And then the same again for applications that use vgalib or just the basic text console. I would not know how to do it in a way that worked for _all_ systems known on Linux.
This is assuming your application reads what is on the screen, what you told me.
This makes things clearer.
The hardware devices you speak of could be prototyped in perhaps a week (for one device; the interfaces for mouse and keyboard are similar) and made reliable in perhaps a little over a month using a PIC.
One of 1000's of people who would be able to give you a more exact/reliable estimate:
-Le Chaud Lapin-
Why does it have to be hardware? Since you already specified that you're running on Intel platforms, writing drivers for Windows will probably cover >95% of all your potential users, and if you toss in Linux and the Mac OS, it's probably >99%...
Peter,
You might want to look at
Don Cleveland
One thing the OP may not realize is that, on all modern Windows OSes, you can generally plug in as many keyboards and mice as you like and Windows takes care of "merging" their input streams.
So I have a suspicion the OP really has no need whatsoever to build a "wedge"-type piece of hardware, but rather just a device that emulates a keyboard or mouse and can be (in some unspecified programmatic manner!) told what to "type" or where to "move and click".
In my mind this would still make a lot more sense to do in software. If his fancy technology can recognize what pixel needs to be clicked on anyway, a Windows driver can trivially move the mouse pointer to that spot and "click it."
---Joel
[snip re X and buffers]
On any Unix system where the ImageMagick package is installed, one can use "import" to get an image from any part of the X display. See eg
-jiw
On a sunny day (Tue, 31 Oct 2006 10:40:55 -0700) it happened James Waldby wrote in :
This is correct, and you can get window info to simply with xwininfo. However the OP wants it for _all_ Linux GUI apps. So there is svgalib, others, and I can also in an X program draw a menu without using or informing the X server (of a subwindow), using fonts unknown to the X server etc. I have done this. And you can have the situation where a person was in X, and then did ctrl alt F1 to show a normal console, so simply testing if X is present does no guarantee that is what is on the screen, etc. Other languages, character sets, libraries, video fullscreen, we have it all.
What the OP told me he has, needs to read and evaluate what is on the screen. 'Impossible' may not exists, but it will be _very_ difficult to cover all cases in Linux, it is not a monolitic integrated GUI like MS Widows.
Is this a homework question? I haven't seen these devices for years! The old macro keyboards that inserted between keyboard and computer were probably under $100. Modern solution is use something like Macro Express which is much more convenient to use.
"Peter Olcott" schreef in bericht news:E5H1h.16764$ snipped-for-privacy@newsfe23.lga...
Hard to say because of the prerequisite constrains are unknown to me. I'd say 80 to 100 hours. Half of that time would be used for the real work. So making a ready to use proto (including enclosure, connectors, power supply and so on). The other half for gathering information, like details of the protocols, availabily of components and obtaining them and for making decisions. After all, when you want to go to mass production, component price and availbility are important issues.
For instance, when I need to be fast, I'd go for an ATmega162. It's like killing a mosquito using a canon but it's the smallest one with two UARTS I know for the moment and it's not cheap. And there you go. Looking for a cheaper solution requires time so you're slowed down. I should not be astonished if even this very posting starts a discussion about more simple, cheaper solutions. Which is, after all, the main value of the group.
petrus biybyter
I would have thought so.
Graham
If this is something for future PC's, bare in mind PS2 and serial ports will cease to be included on new systems. This is because Microsoft has told PC manufacturers to remove all the leagacy devices on the LPC bus (internal ISA bus), which are mainly the built-in PS2 mouse/keyboard, parallel printer port, joystick port, serial ports, floppy disk.
True. Raw Input interface would not only eliminate the hardware, it would excute in user-mode as a standard EXE, with network communication so that it all machines are controllable from a central machine.
-Le Chaud Lapin-
So you can't simply get the pixels comprising the display screen on Linux?
I already got Windows 100% handled, I am looking into making this technology universal.
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