snipped-for-privacy@snyder.on.ca fired this volley in news: snipped-for-privacy@4ax.com:
Clare, you didn't think that out. Diving into a turn will gain you the advantage of not losing airspeed, but what do you do in the next turn -- dive again?
How many turns do you execute before you meet the ground.
If you dive into a turn, you must climb on the straights. If you climb during straight-ahead flight, you're "wasting airspeed" gaining altitude. Ain't no other way it works.
It's a closed system -- you cannot maintain an "average" level flight without expending a certain amount of power over the whole course. It doesn't matter (on average) where you spend it if everything is perfect... of course, things aren't 'perfect' in turns; the airplane is "dirty" in turns, so you use less power regaining altitude in straight flight than you would maintaining in in a turn.
But you _still_ "waste airspeed" gaining altitude. You can't not.
LLoyd