I have seen a couple of robots powered with a palm computer and a TI calculator and I was wondering if it was possible to use my gameboy advance to do something similiar. It seem like it should be, but I can't find much information about this. I was wondering if anyone knows how or knows of such web sites that would help me out.
You aparently haven't used google. Anyways, start with
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There are very good resources about the GBA availalble. It's powered by an ARM chip made by sharp. There are even specialized GNU sdk ports around. In order to build a robot you most likely have to create your own "game cartrige" for it but it's been done also. If memory serves there is even an FPGA prototyping system based on the GBA available.
Actually I did use google. I knew about these, but I wasn't really interested in making a game cartridge, but now that you mention it maybe I do need to or use that add on add on interface card that is being sold. Anyway, thanks.
Roger
Markus Z>>I have seen a couple of robots powered with a palm computer and a TI
You know, it's not that bad given what it does. I love the idea of creating my own custom peripherals. It makes me want to buy one just to learn how to use the XILINX chip.
chris > Ah yes, I remember this one now. It was a little pricey than I wanted
You do not need to make a game cartridge. The GBA has an embedded 256 kbits memory which is used during multi GBA games to download the game image from the master GBA to the other GBA connected to the lan.
To download your program from your PC to the GBA you need a MBV2 cable. Read the MBV2 FAQ :
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In case loosing the program as soon as you shutdown the GBA is a problem for you, you can flash your program on a Xinga Super Memory Stick (use libstick-20040224.tar.gz).
The GBA has a "serial port". If you do not use the Super Memory Stick (which fit in this port) you can use this port to control a Pontec SV203 board for instance.
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