Two things I recently stumbled across that might be helpful:
1) PWx renders an alpha cahnnel - its been there at least since 2005. Any render to a TIFF against the plain background has an alpha channel. I did find that I had to go to layers>matting>defringe in photoshop to remove some scraps of the background color around edges of solid objects, but the translucent stuff looked great.2) It used to be hard to do this sort of rendering (look at truck):
Of coruse the next thing to try is the shadow with the alpha channel - could be handy if it works.
-Ed