Been doing macro scans of small objects for a while now and the thing that finally got my raw results clean was focus stacking before the scan even starts. At macro distances your depth of field is paper thin, so a straight photo has half the object blurry. Take your bracket sets, stack them into single sharp frames, then feed those into RealityScan. The difference in surface reconstruction is night and day.
The other thing that took me way too long to learn is lighting discipline. One small diffused light moved between shots beats a ring light every time, because hard shadows get baked into the surface and the software treats them as real geometry. I use a cheap LED panel behind tracing paper and just walk it around the turntable between passes. Turntable method matters too. Rotate the object a bit, fire off a burst, repeat untill you have done at least two full rotations at different camera angles. For small items that ends up being a couple hundred shots, which sounds like overkill but alignment gets way more reliable with the overlap.
Last tip, mask your turntable out or scan it as part of the scene and crop later. Any flat spinning surface the software latches onto will mess with your scale. Once I started doing that my models stopped coming out warped at the base.