Say I have 2 cubes, and I want a hole through the center of each at the same spot. The fastest way would be to draw a cylider that passes through both and then subtract from the 2 cubes. The problem is that the 2 cubes then become unioned and can't be seperated. Has anyone else run into this? It's a little annoying. Thanks
union problem
Oct 07, 2005
6 Replies
That's the way it is. So, make a shorter cylinder, copy it, then subtract each cube/cylinder separately. ___
you can also separate the result of the union (if the two cubes are actually separate) by selecting "SOLID EDITING ->SEPARATE"
"Paul Turvill" ha scritto nel messaggio news:di4vtv$u2l$ snipped-for-privacy@domitilla.aioe.org...
Wow, thanks! Right in front of me the whole time.
Learn something new every day. For years I've been doing it the way Paul suggests.
GF
Either way, it's about the same number of clicks/keystrokes. ___
You're just used to the old way - like me. This is really faster and easier.
GF
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