Hey everyone,
We are creating a kicking mechanism that has to kick an 8cm diameter sphere
that weighs 100grams and the ideal speed would be between 1 and 2 m/s, the
faster the better. We have approx 17cm long and 9cm wide to work with on the
shape of the kicker and smaller is better. As light as possible is good too.
We are currently using an overcharged solenoid (12V push type @ 36V) but it
isnt quite giving us the kicking strength we desire.
Any ideas?
TIA
Jeff
- Wind a spring with a gear motor, and then let it fly.
- Pump up a container with air and dump it through a valve into a cylinder.
- Get a wheel spinning real fast, and press the ball onto it to get it flying.
Well, how about some elementary physics ?
To get a 100g ball moving at 2m/s takes about 0.2 Joules (wd = ke = 1/2 . m .
v^2)
Small solenoids at nominal volts seem to offer something like 5N force average
over motion of perhaps 5mm, which implies a 'kick' of
about 0.025 Joules. (wd = force x distance)
So we are down by a factor of 8, assuming everything works perfectly, which it
won't.
How to get round this ? Firstly store energy and suddenly discharge it - so use
a fairly big electrolytic capacitor charged to a
good voltage. Secondly, consider rewinding the solenoid to reduce its resistance
and inductance, which will also affect the rate of
discharge. Note also that the solenoid produces much more 'push' at one end of
its travel (depending on type), and so a good
strategy is to discharge the storage caps at this part of the travel.
Life is never this simple of course, so you will also be considering what
happens when you push the ball hard - if it just deflects,
much of the energy will go to waste.
Dave
Do some experiments. Find out just how much you are getting now (kick straight
up and measure distance travelled, then do the
obvious calculation to get launch speed). Vary the drive voltage and see what
happens to the kick. Draw some graphs and extrapolate.
I doubt that just increasing the drive voltage by a large factor is a good
answer.
Dave
I used to use solenoids to fire shotgun shells in a tank fire simulator.
I charge a huge cap to 90V. The effeciency of the solenoids drops with
use. I think I was breaking down the insulation, or magnetizing the
core. What works a few times may not work a whole match.
Somehow you have to store and deliver sufficient energy for whatever
your mechanism, whether by charing up a cap, or winding up a spring.
Like Randy said, use caps. Maybe even some diodes. You are probably
not actually driving the solenoid at 36V for very long. For a really
nice kicker, you could use a brushless torque actuator from
lucas-ledex (BTA) THese are heavy, but awesomely strong. Pinball
machines may also have some nice parts, since they rely heavily on
solenoids.
Many solenoids suffer lousy torque vs stroke curves, since the plunger
leaves the magnetic field. The BTA's keep in the field the whole time.
Time to complete the 45 degree stroke is in the ms range.
Personally, I like the spinning wheel idea. This is how baseball
pitching machines work. I also had a HowWheels car set when I was a
kid that used counter-rotating rollers. Imagine my surprise when we
connected that 3V motor to a model RR train transformer, and gave it
12 Volts. HotWheels rocket launcher. You can store up an awful lot of
energy in 2 motors spinning at 8000 rpm, and use a servo to "squeeze"
the ball in between them.
Go to the salvation army.
Buy a spring wound alarm clock.
Take it apart.
Draw inspiration from it.
Any of these ideas presented can be automated.
A lever with a torsion spring can be drawn back with a cam, and brought past
the cam which raised it , to release it.
Mike
> How do you compress a spring and then just move the motor and "let go"? I am
> stuck on this point.
>
> TIA
>
> Jeff
> > Is pneumatics ruled out? Compressed air and a valve
> > could give you great response.
> >
> > If you can't use air, I'd go with a spring loaded kicker, with
> > a (e.g.) comma shaped cam on a motor, such that when the
> > motor rotates, the spring is compressed, but at the drop of
> > the cam, the kicker is released.
> >
> > Rufus
> >
> >
> > > Hey everyone,
> > >
> > > We are creating a kicking mechanism that has to kick an 8cm diameter > > sphere
> > > that weighs 100grams and the ideal speed would be between 1 and 2 m/s, > the
> > > faster the better. We have approx 17cm long and 9cm wide to work with on
> > the
> > > shape of the kicker and smaller is better. As light as possible is good
> > too.
> > >
> > > We are currently using an overcharged solenoid (12V push type @ 36V) but
> > it
> > > isnt quite giving us the kicking strength we desire.
> > >
> > > Any ideas?
> > >
> > > TIA
> > >
> > > Jeff
> > >
> > >
> >
> >
> >
> >
> >
I'm happy to work with pneumatics but it has to be electronically activated
as well as keeping in mind that we cannot recharge the gas/air containers
until halftime (10 minute halves). It is likely to want to kick 20-30 times
in a single match, so it should be able to kick this much.
Would this system just use an air pump and a pnuematic cylinder or something
like this?
TIa
Jeff
> Is pneumatics ruled out? Compressed air and a valve
> could give you great response.
>
> If you can't use air, I'd go with a spring loaded kicker, with
> a (e.g.) comma shaped cam on a motor, such that when the
> motor rotates, the spring is compressed, but at the drop of
> the cam, the kicker is released.
>
> Rufus
>
>
> >
> > We are creating a kicking mechanism that has to kick an 8cm diameter > sphere
> > that weighs 100grams and the ideal speed would be between 1 and 2 m/s, the
> > faster the better. We have approx 17cm long and 9cm wide to work with on > the
> > shape of the kicker and smaller is better. As light as possible is good > too.
> >
> > We are currently using an overcharged solenoid (12V push type @ 36V) but > it
> > isnt quite giving us the kicking strength we desire.
> >
> > Any ideas?
> >
> > TIA
> >
> > Jeff
> >
> >
>
>
>
>
>
The ideal would be to kick the ball at 2m/s all the time, although a bit
slower (1.5m/s) occasionally would probably be acceptable
Kick doesnt need to vary...it is for use in a 2v2 robotic soccer game so
basically line up to the goal and belt the ball as hard as u can at the gap
as quik as u can
The kicker might kick anywhere between 10-20 times in a half (10 mins) and
we have time at halftime (5 mins) to rejuvenate the kicking system whatever
it might be
Kicking 2 times in rapid succession so the 'draw back' time doesnt have to
be exceptionally short but under 30 secs would be good
When the kickers power supply is exhausted (assuming we are basing on non
electrical power...if electrical whole robot would shutdown) we would
operate as per normal without the kicker which isnt realli a bad thing but
could be better...probably just change to a system wheere it runs to the
goal and simply lets go
Spring style systems seem to be the wya to go for the power but the
mechanics behind them will take a little bit of brain power on my part cause
I am not sure how it all reallyworks...I think i'll take that suggestion and
go and get a clock and check how all the bits go
Keep suggestions coming though, there must be something out there that is
even better!
TIA
Jeff
particularly at smaller sizes, but the control side is easy -
costs/benefits, is a good time to re-examine the original
as many problems as under specifying !
>
> Oh, the joys of engineering !
>
> Dave
>
> > I'm happy to work with pneumatics but it has to be electronically activated
> > as well as keeping in mind that we cannot recharge the gas/air containers
> > until halftime (10 minute halves). It is likely to want to kick 20-30 times
> > in a single match, so it should be able to kick this much.
> >
> > Would this system just use an air pump and a pnuematic cylinder or something
> > like this?
> >
> > TIa
> >
> > Jeff
> >
> > > Is pneumatics ruled out? Compressed air and a valve
> > > could give you great response.
> > >
> > > If you can't use air, I'd go with a spring loaded kicker, with
> > > a (e.g.) comma shaped cam on a motor, such that when the
> > > motor rotates, the spring is compressed, but at the drop of
> > > the cam, the kicker is released.
> > >
> > > Rufus
> > >
> > >
> > > > Hey everyone,
> > > >
> > > > We are creating a kicking mechanism that has to kick an 8cm diameter > > > sphere
> > > > that weighs 100grams and the ideal speed would be between 1 and 2 m/s,
> > the
> > > > faster the better. We have approx 17cm long and 9cm wide to work with on
> > > the
> > > > shape of the kicker and smaller is better. As light as possible is good
> > > too.
> > > >
> > > > We are currently using an overcharged solenoid (12V push type @ 36V) but
> > > it
> > > > isnt quite giving us the kicking strength we desire.
> > > >
> > > > Any ideas?
> > > >
> > > > TIA
> > > >
> > > > Jeff
> > > >
> > > >
> > >
> > >
> > >
> > >
> > >
For a spring type mechanism, think 'crossbow' rather than 'clock' !
(Although I suppose you could consider something like the striking mech from a
chiming clock.)
Dave
Yes, we would be thinking more along the lines of crossbow.
Mayb I can get some working diagrams of crossbow's off the net.
TIa
Jeff
from a chiming clock.)
Think.
Coiled spring with foot on ouside of circumference winding.
Solenoid latch release mechanism.
Bidriectional motor on inside winding spindle/axle with torsion/time/motion
cutoff to self limit/set torsion.
Power motor until foot mechanism latches and then reverse motor until
desired tension is acheived. Fire latch when kick needed. repeat wind before
next kick required.
If you can live with the kicker being off center, think about human
leg (ultimate kicking apparatus Robocup is trying to match) analogy.
Use motor with long arm and massive foot at the end. Accelerate foot
during half or more rotation and transfer accumulated kinetic energy
to the ball. 2 m/s should not be a problem and mechanics of it is
pretty simple.
Paul.
does it have to be a 'proper' kick? could you have a verticaly mounted
spinning fly wheel thing? 2 weighted feet to hit the ball with a motor
to constantly spin it. i found this via the robot wars site...
I was digging through my junk collection (it's all good junk) and found
some leftovers of a central locking kit for a car. 12Volts.
These are made for after market fitting inside the car doors, attaching to
the
existing locking mechanism by clamping onto the small shaft between the
'Button'
and the door latch.
I'll call them Linear actuators for want of a better description as they are
not
solenoids but a PM motor with gear deduction onto a rack.
(Think rack and pinion arrangement)
There is about 20mm of travel and plenty of _grunt_ (Technical term for
balls)
It draws a heap of current and as I found out, it's best not to get your
fingers in the way.... The gear reduction is not much. ~6:1
As for how much current, how much push/thrust and kicking 100grams @ 2M/s,
well I'd have to do some testing but if you know the things I'm talking
about it
might be an option worth looking at.
Perhaps someone else is more familiar with these devices and could comment
on their suitability for this particular application.
HTHs
Greg the Grog
PolyTech Forum website is not affiliated with any of the manufacturers or service providers discussed here.
All logos and trade names are the property of their respective owners.