# Kicking Mechanism

• posted
Hey everyone,
We are creating a kicking mechanism that has to kick an 8cm diameter sphere
that weighs 100grams and the ideal speed would be between 1 and 2 m/s, the
faster the better. We have approx 17cm long and 9cm wide to work with on the
shape of the kicker and smaller is better. As light as possible is good too.
We are currently using an overcharged solenoid (12V push type @ 36V) but it
isnt quite giving us the kicking strength we desire.
Any ideas?
TIA
Jeff
• posted
- Wind a spring with a gear motor, and then let it fly. - Pump up a container with air and dump it through a valve into a cylinder. - Get a wheel spinning real fast, and press the ball onto it to get it flying.
• posted
Well, how about some elementary physics ?
To get a 100g ball moving at 2m/s takes about 0.2 Joules (wd = ke = 1/2 . m . v^2)
Small solenoids at nominal volts seem to offer something like 5N force average over motion of perhaps 5mm, which implies a 'kick' of about 0.025 Joules. (wd = force x distance)
So we are down by a factor of 8, assuming everything works perfectly, which it won't.
How to get round this ? Firstly store energy and suddenly discharge it - so use a fairly big electrolytic capacitor charged to a good voltage. Secondly, consider rewinding the solenoid to reduce its resistance and inductance, which will also affect the rate of discharge. Note also that the solenoid produces much more 'push' at one end of its travel (depending on type), and so a good strategy is to discharge the storage caps at this part of the travel.
Life is never this simple of course, so you will also be considering what happens when you push the ball hard - if it just deflects, much of the energy will go to waste.
Dave
• posted
Do some experiments. Find out just how much you are getting now (kick straight up and measure distance travelled, then do the obvious calculation to get launch speed). Vary the drive voltage and see what happens to the kick. Draw some graphs and extrapolate.
I doubt that just increasing the drive voltage by a large factor is a good answer.
Dave
• posted
I used to use solenoids to fire shotgun shells in a tank fire simulator. I charge a huge cap to 90V. The effeciency of the solenoids drops with use. I think I was breaking down the insulation, or magnetizing the core. What works a few times may not work a whole match.
Somehow you have to store and deliver sufficient energy for whatever your mechanism, whether by charing up a cap, or winding up a spring.
• posted
Like Randy said, use caps. Maybe even some diodes. You are probably not actually driving the solenoid at 36V for very long. For a really nice kicker, you could use a brushless torque actuator from lucas-ledex (BTA) THese are heavy, but awesomely strong. Pinball machines may also have some nice parts, since they rely heavily on solenoids.
Many solenoids suffer lousy torque vs stroke curves, since the plunger leaves the magnetic field. The BTA's keep in the field the whole time. Time to complete the 45 degree stroke is in the ms range.
Personally, I like the spinning wheel idea. This is how baseball pitching machines work. I also had a HowWheels car set when I was a kid that used counter-rotating rollers. Imagine my surprise when we connected that 3V motor to a model RR train transformer, and gave it 12 Volts. HotWheels rocket launcher. You can store up an awful lot of energy in 2 motors spinning at 8000 rpm, and use a servo to "squeeze" the ball in between them.
for the BTA's
Mike
• posted
Go to the salvation army. Buy a spring wound alarm clock. Take it apart. Draw inspiration from it.
Any of these ideas presented can be automated. A lever with a torsion spring can be drawn back with a cam, and brought past the cam which raised it , to release it.
Mike
> How do you compress a spring and then just move the motor and "let go"? I am > stuck on this point. > > TIA > > Jeff
> > Is pneumatics ruled out? Compressed air and a valve > > could give you great response. > > > > If you can't use air, I'd go with a spring loaded kicker, with > > a (e.g.) comma shaped cam on a motor, such that when the > > motor rotates, the spring is compressed, but at the drop of > > the cam, the kicker is released. > > > > Rufus > > > >
> > > Hey everyone, > > > > > > We are creating a kicking mechanism that has to kick an 8cm diameter > > sphere > > > that weighs 100grams and the ideal speed would be between 1 and 2 m/s, > the > > > faster the better. We have approx 17cm long and 9cm wide to work with on > > the > > > shape of the kicker and smaller is better. As light as possible is good > > too. > > > > > > We are currently using an overcharged solenoid (12V push type @ 36V) but > > it > > > isnt quite giving us the kicking strength we desire. > > > > > > Any ideas? > > > > > > TIA > > > > > > Jeff > > > > > > > > > > > > > > > >
• posted
I'm happy to work with pneumatics but it has to be electronically activated as well as keeping in mind that we cannot recharge the gas/air containers until halftime (10 minute halves). It is likely to want to kick 20-30 times in a single match, so it should be able to kick this much.
Would this system just use an air pump and a pnuematic cylinder or something like this?
TIa
Jeff
> Is pneumatics ruled out? Compressed air and a valve > could give you great response. > > If you can't use air, I'd go with a spring loaded kicker, with > a (e.g.) comma shaped cam on a motor, such that when the > motor rotates, the spring is compressed, but at the drop of > the cam, the kicker is released. > > Rufus > >
> > > > We are creating a kicking mechanism that has to kick an 8cm diameter > sphere > > that weighs 100grams and the ideal speed would be between 1 and 2 m/s, the > > faster the better. We have approx 17cm long and 9cm wide to work with on > the > > shape of the kicker and smaller is better. As light as possible is good > too. > > > > We are currently using an overcharged solenoid (12V push type @ 36V) but > it > > isnt quite giving us the kicking strength we desire. > > > > Any ideas? > > > > TIA > > > > Jeff > > > > > > > > >
• posted
The ideal would be to kick the ball at 2m/s all the time, although a bit slower (1.5m/s) occasionally would probably be acceptable
Kick doesnt need to vary...it is for use in a 2v2 robotic soccer game so basically line up to the goal and belt the ball as hard as u can at the gap as quik as u can
The kicker might kick anywhere between 10-20 times in a half (10 mins) and we have time at halftime (5 mins) to rejuvenate the kicking system whatever it might be
Kicking 2 times in rapid succession so the 'draw back' time doesnt have to be exceptionally short but under 30 secs would be good
When the kickers power supply is exhausted (assuming we are basing on non electrical power...if electrical whole robot would shutdown) we would operate as per normal without the kicker which isnt realli a bad thing but could be better...probably just change to a system wheere it runs to the goal and simply lets go
Spring style systems seem to be the wya to go for the power but the mechanics behind them will take a little bit of brain power on my part cause I am not sure how it all reallyworks...I think i'll take that suggestion and go and get a clock and check how all the bits go
Keep suggestions coming though, there must be something out there that is even better!
TIA
Jeff
particularly at smaller sizes, but the control side is easy -
costs/benefits, is a good time to re-examine the original
as many problems as under specifying ! > > Oh, the joys of engineering ! > > Dave >
> > I'm happy to work with pneumatics but it has to be electronically activated > > as well as keeping in mind that we cannot recharge the gas/air containers > > until halftime (10 minute halves). It is likely to want to kick 20-30 times > > in a single match, so it should be able to kick this much. > > > > Would this system just use an air pump and a pnuematic cylinder or something > > like this? > > > > TIa > > > > Jeff > >
> > > Is pneumatics ruled out? Compressed air and a valve > > > could give you great response. > > > > > > If you can't use air, I'd go with a spring loaded kicker, with > > > a (e.g.) comma shaped cam on a motor, such that when the > > > motor rotates, the spring is compressed, but at the drop of > > > the cam, the kicker is released. > > > > > > Rufus > > > > > >
> > > > Hey everyone, > > > > > > > > We are creating a kicking mechanism that has to kick an 8cm diameter > > > sphere > > > > that weighs 100grams and the ideal speed would be between 1 and 2 m/s, > > the > > > > faster the better. We have approx 17cm long and 9cm wide to work with on > > > the > > > > shape of the kicker and smaller is better. As light as possible is good > > > too. > > > > > > > > We are currently using an overcharged solenoid (12V push type @ 36V) but > > > it > > > > isnt quite giving us the kicking strength we desire. > > > > > > > > Any ideas? > > > > > > > > TIA > > > > > > > > Jeff > > > > > > > > > > > > > > > > > > > > > > >
• posted
For a spring type mechanism, think 'crossbow' rather than 'clock' !
(Although I suppose you could consider something like the striking mech from a chiming clock.)
Dave
• posted
Yes, we would be thinking more along the lines of crossbow.
Mayb I can get some working diagrams of crossbow's off the net.
TIa
Jeff
from a chiming clock.)
• posted
Think.
Coiled spring with foot on ouside of circumference winding. Solenoid latch release mechanism.
Bidriectional motor on inside winding spindle/axle with torsion/time/motion cutoff to self limit/set torsion.
Power motor until foot mechanism latches and then reverse motor until desired tension is acheived. Fire latch when kick needed. repeat wind before next kick required.
• posted
If you can live with the kicker being off center, think about human leg (ultimate kicking apparatus Robocup is trying to match) analogy. Use motor with long arm and massive foot at the end. Accelerate foot during half or more rotation and transfer accumulated kinetic energy to the ball. 2 m/s should not be a problem and mechanics of it is pretty simple.
Paul.
• posted
does it have to be a 'proper' kick? could you have a verticaly mounted spinning fly wheel thing? 2 weighted feet to hit the ball with a motor to constantly spin it. i found this via the robot wars site...