Hi,
I'm building up a small assembly (only a dozen or so parts) that is essentially forming a rocker type of switch.
I want to animate the movement, but I need to set the movement so that is stops on collision with a fixed part.
I'm not finding how to do this.
I looked at stop on collision when dragging parts manually, but apart from it not seeming to be exactly what I need, when I looked in closely after the 'stop on collision' I could see the parts were not actually collided either, just very close. ??
Using SW2004 FYI.