greets all -- quick question .. just an 'exercise' as I don't really need to do this (or have to-date).
say you've modeled a plastic box with lid attached in the open position with a living hinge -- how could one (if its possible) close the box (bending the hinge) to check if it works geometrically (ie your hinge isn't too short, for example).
I can imagine doing this as an assembly with the hinge built in-place -- but the box here would always close (since the in-context hinge would update accordingly).
not looking for an animation or 'simulation' -- just something like a visual geometric failure .. for example the outside surface of the hinge penetrates the inside surface when it folds closed.
-Tony