Whether in sketches or in assemblies I've run into the problem of circular/cylindrical features mated with Tangent mates re-solving wrong.
99.9% of the time when I do this I'll want it to look like an '8', ie two seperate loops just touching. Sometimes SW will re-solve so that one loop is inside the other, or one cylindrical part is now on the opposite 'side' of the other cylindrical part. I've tried a variety of methods, more sketches, planes, etc to 'hold these features in place, but often to no avail.Any 'sure-fire' tips on how to hold these bugger in place?
Thanks