Are you using Photoworks 2 try it with Photoworks off
Are you using Photoworks 2 try it with Photoworks off
Paul,
It isn't that hard to do. I have a simple hole pattern that will run SW out of memory which happens at about 1.4-1.5 gigs.
Paul Salvador wrote:
Neil,
No. 1.3gig's of system memory out of my 2gig's of system memory and I'm not using PW2. From my last system I would push it over 750megs (512megs system, 250 virtual/swap) but I would only open view or render but rarely work on data swapping over my system memory.
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Corey,
PW2 is not active.
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Oh and, I can believe a 3K or 5K assembly only using a small amount of ram depending on the "relative" complexity and how they are loading the data.
So for those who think they believe complexity is related to how many parts they have in their assembly... well let's say that is what seperates people who understand what is and what is not complex.
As a logical threshold of understanding fills the air, a seagull flying overhead drops a white moist sparkle of reality a top the platitude of thoughts..
... ;^)
not much point it talking to you about anything is there.....
Actually, Neil, there is not much to say. I was stating a fact and it seems people want to respond with reasons, excuses or defense to why SW is using this amount of memory. It simply is relative to what geometry and methods each person uses. And, for what I consider relativitly simple data, I know SW is a hog and/or is poor in using memory resources but I'm sure SW Corp can fall back on saying this is a M$ OS issue.
No biggy, just watching out for white globulins as I make my way down the path..
..later
another seagull . . . . .
*Hah! Add "Virtually, we have.." it?s exactly how it is!! 8^)
I'm consistently pushing over 700megs every day now.
What?s interesting, relative to swapping to the harddisk then, is now I know things are slowing down when I start going over 1 gig but no HD noise.
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