What caught my eye here is a squishy printed vessel that does something most rigid lattice prints cannot: press it and it deforms noticeably, then springs back into its original profile. The form is a rounded, translucent container covered in a fine ridged mesh pattern, and it is printed in a clear flexible material, so the softness and the surface pattern suit each other nicely.
The route to the final shape is interesting. The maker began with a rotationally symmetrical STL and squashed it in a single direction, which technically leaves the result with C2v rotational symmetry. Getting the lattice to follow that squashed body was not trivial: the first G-code render was a total mess. The fix was code the maker wrote to allow in line variation rather than ramping the pattern up and down smoothly, and that fix is what lets the object hold a form that is not rotationally symmetrical.
Two choices stand out to me. The inline variation approach seems like a smart way to keep the ridged surface coherent across a distorted body instead of easing it gradually. Then there is the moire angle: the maker says nested moire patterns can shift as the viewer walks around the piece, and on a translucent print that sounds like a genuinely lovely effect worth exploring further.
The open question is whether the fix could be applied to something more organic, and I would very much like to see that attempted. Between the flexible material, the textured toolpath and the squeeze test, this is a very satisfying piece of work.