Been working through the championship trophy challenge this morning and I'm stuck. The trophy has these long curved faces that twist as they go up, and I'm lofting between the base profile and the top profile with a twist thrown in. It looks okay from a distance but when I shade it with reflections, the surface goes wavy about two thirds of the way up. Almost like the sections are fighting each other.
I tried adding more guide curves and that helped a little, but now it just bulges out on one side instead. Is this a tolerance thing or am I asking too much from one loft? I'm on 2024 SP2 by the way.
The other thing is the open top. Where the profile is hollow, my loft closes it off into a rounded cap and I can't figure out how to keep the opening clean all the way through. Do you loft the outer surface and inner surface separately and shell, or trace both profiles in one sketch and let it make the wall? Feels like there should be an easier way but I've been staring at this since the coffee went cold.