I've been using a custom sketch grid feature for a few months now and it's honestly changed how I rough out designs. Before this I was fighting sketch constraints constantly, trying to snap things to lines I'd drawn in just to space holes evenly. Now I just drop the grid onto the plane I'm working on, set the spacing, and sketch straight onto it.
The way it works is you pick a plane, tell it how far apart you want the points, then set how many columns and rows you need. I usally start with something like 10 or 12 across just to see how the layout feels, then adjust the spacing once I know what fits. The grid shows up as a point array on your sketch plane with an origin marked near the middle, so you can eyeball symmetry without adding a bunch of construction geometry first. One tip I wish I'd known earlier: let part of the grid hang off the edge of your sketch boundary. Sounds sloppy but it gives you room to snap things outside your main footprint, which is handy when you're laying out mounting holes or clearance cuts around the edge of a part. It's way faster than redrawing the grid every time you change your mind.
If you're doing anything repetitive, like a plate full of vent holes, this saves a stupid amount of time. Sketch freehand on the grid, dimension only what actually matters, and let the grid handle the rest.