Thanks guys - Maybe I didn't actually pattern this..Maybe I just copied it over? Once you hit the independent/dependent switch that's the END of it??? I think I did say make them dependent.
I should copy the history tree or something, so I can explain what I've got. Since I'm doing NG stuff at home w/o Pro/E it makes it hard.
I tried to do what is suggested below I got a little farther. Part of my problem is that however I did this, the dimensions for the holes I pick on the copy show up over on the original spot I drew it. Oh... you said copy the holes... so is that like a third set??
-meld
John Wade wrote:
>So - wouldn't some sort of non-history based CAD tool make this a whole
>>lot quicker??? Back in my independent Mechanica days I could pick what
>>surface I want to move and just slide it over. OK - I know you're going
>>to say that I should have picked how I did it more wisely!!? But I find
>>that hard to do when you don't know how you are going to change it in
>>the future. I'm using Pro/E Wildfire... anything coming to help me in >
> WF2???
>
>>-meld
>
>
> The thing about patterns is they do create bunches of features which are all
> the same. If you want to make them different, but from a common 'seed' you
> want to be using 'copy'
>
> Delete the pattern. Ungroup the holes, and copy the ones you want to
> move.You don't need to blow away loads of work, that should take 3-5 > minutes. tops.
>
>
>