Specifcally, I am seeing a problem with the display of cosmetic threads for pipe taps. Every time I change a feature in the tree before the pipe thread feature, the cosmetic thread gets screwed up. Doesn't matter if the feature changed has anything to do with the face the thread is on or not. Any change will cause the cosmetic thread to shift. Merely editing the thread feature without changing anything will fix the cosmetic thread. However, every time you change something above it in the tree if will go blooey again.
Anybody else see this?
Win 2K , Athlon 64-3400+. nvidia xgl1100 with latest (approved) drivers.
jk