Hello,
in order to define a well-defined custom view, I drew a line in a 3D sketch fom the model's origin towards the "viewer" and planted a plane onto the endpoint of that line. Then I created a view normal to this plane.
This works insofar as the viewing direction is correct; however, SW put the plane in some funny angle so that the view appears rotated around the viewing axis. Is there any way to define the axial orientation of the plane, or should I just rotate the view in the resulting drawing to get it straight up?
[SW2005]Thanks,
--Daniel