SW to camera and Animation time lines.....

Once again I have to thank Paul for that inside room trick. But does it not make sense for SW's camera to work like in other programs. ie

3DS, Maya or Alias. Not talking about setting up a new camers more so as being able to "walk through walls" I think is a better way to put it. It would allow, I think, for a lot more flexilibity when it comes to the animation aspect.

The animator interface is getting better, but it is still sometimes hard to create certain movements like with other programs like after effect or the likes with the time lines at the bottom. I realize that the animator is a stripped down version of IPS add-in, but it would be nice...

Reply to
Arthur Y-S
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Arthur,

Actually, it is Ed Eaton who noted the hide/show (zbuffer) trick.

Hey, if you are walking through rooms on you have the cheat codes!? ;^)

Yeah, it would be nice to have timeline interface with other sync'd lines! I miss my lightwave interface which had this and much more.

Reply to
Paul Salvador

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