You don't have to know anything about the sldmat file other than it's location. However, I can tell you that it is really an xml file. As such you can view the contents in newer versions of Excel and Access. But changes are best done from SW. The .sldmat files are created and maintained from within SW (200X). SW can be told where to find the .sldmat files in TOOLS/OPTIONS/SYSTEM/FILE LOCATIONS. Scroll to materials. By default SW looks in a folder in the SW install directory under \lang\english\sldmaterials. You can have SW also look in network folders. It is this capability that can accomplish individualisation of your material files. Simply create a network folder called Designers, one called Engineers, etc. and point the SW installations to those directories as necessary. Since this is a registry setting you can copy your registry settings and pick out the lines that set this path, put them in a .reg file and customize the installations you have by running the .reg file.
Having said that changes to sldmat are best done from SW, it is possible to edit a sldmat file with a text editor. However, you are on your own to figure out the tags and the material data has to be in MKS units. One thing to watch for in creating or editing your own sldmat file is that the material ID appears to need to be sequential so that when you insert a material you must renumber all the following matid entries. The schema are found in data/xmlschema and from the looks of things SW used xml back to 2003.
The entries for various material properties follow the format used in Cosmos/M. DENS is the one you must have for the material to set the correct density for itself.
I haven't played around with ways to eliminate the texture, but doing so should get you a significant performance gain as textures can really kill an assembly even on a high end system.
Hope this helps. Let us know how it works out for you.
It isn't the things SW thinks you need that make SW powerful, but the things you can make it do to meet your needs. TOP 2005