I just wanted to thank everyone who came up and introduced themselves at SWx World... I really appreicate it when I can put a face to the name, and am grateful to the guys who told me that our tutorials have helped them out (makes it easier to jsutify the time invested in putting them together). What blew me away were those people who went out of their way to pass my name along to (and in some case directly introduce me to) companies that I might be able to help out - that is the best sort of validation anyone can give a guy, and it is very appreciated.
A special thanks to Paul for paying off handsomely on a five-year-old debt. He's a man of honor
I would like to apologize to anyone that I couldn't stop and properly hang out with... I really, really didn't want to come across as an aloof d*****ad, and hated that I couldn't stop and give a proper response when I heard a 'hey, Ed' because I was rushing to a meeting or to give a presentation. I am very sorry, and would have loved to have the opportunity to give a little more back when people reached out. Also, my brain was in a weird fog by the end there, so I cringe when I think about some of my less-than-stellar respones (like to the guy who designed the fabric softerne bottle who attended the last session - I wish I had my wits about me to ask a follow up question, but I was so focused on cramming that session into the given time that I blew the opportunity to mine an expert for some useful information)
By the way, I think SWx World has gotten better... I can't wait for the CD to come out so I can review all of those presentations that I had to miss. Unlike previous years, I heard very few gripes about bad presentations, and lots more reports of presentations that 'paid for the trip'
My three presentations (Surfacing for BlockHeads, Curvy Stuff 301, and Trees of Blood; preventing and reparing rebuild errors) will be on our web site... soon-ish. We have to do some re-thinking so we can make sure the downloading does not interfere with our server during buisness hours, and I need a little more time to annotate stuff. Of course, my first priority is to catch up with my customers and keep them satisfied, so keep an eye out for a posting announcement towards the end of the month.
I'll also be getting the spring stuff up (some fo you will know about this) - I have to dig up the job that we animated the spring, and add the torsion, extension, and compression springs so you get them all.
-Ed