I'm suffering increase annoyance at the texture command in solidworks. I'm not sure when this happened or if it only affects me? But the scale of each and every texture in the default sw textures is off. I work in ips and I would say that textures are approx. 8 to 10 times larger than they should be. ie. If I were to apply a patterned texture like brick of something, even with the scale slider all the way down, the bricks will still be too big.
It did not used to be this way, but I'm not sure when it changed. Is this affecting anyone else?