I been having problems objects that i created with coordinates bu when i start working near 0,0,0 coordinates it lloks great but when create an object with its original coordinates i have this issue wit the object looking scrambble up when i shade it and so when i expor to 3d max it will look the same what is the issue with that should always start from 0,0,0 coordinates so i will get a smooth shad object
- posted
18 years ago