Z-coordinate: setting to zero

May 27, 2008 3 Replies

Hi!



I have to work on a 2D file exported from another sw. If I look at the drawing I can see that almost all the objects doesn't belong to a plane, but they have a non null Z-coordinate.



So I ask if anyone knows how can I convert all the non null z-coordinate to the zero value.



I know that I could select some objects and then setting the Z = 0 in the properties window... however not all objects permit to do this.. so If I select all, I can't do it in one shot ... and make it one by one means wasting a lot of time...



Thanks.


Look for lisp called flatten.lsp

Szoszon

Szoszon357 ha scritto:

Fantastic...

Thanks!

I use this macro:

^C^Cm;all;;0,0,0;0,0,-10E99;^C^Cm;all;;0,0,-10E99;0,0,0;

Objects within blocks are left untouched (you have to 'refedit' them separately, but block insertion points are moved to z=3D0

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