Z-coordinate: setting to zero

I have to work on a 2D file exported from another sw.
If I look at the drawing I can see that almost all
the objects doesn't belong to a plane, but they have
a non null Z-coordinate.
So I ask if anyone knows how can I convert all the
non null z-coordinate to the zero value.
I know that I could select some objects and then
setting the Z = 0 in the properties window...
however not all objects permit to do this..
so If I select all, I can't do it in one shot ...
and make it one by one means wasting a lot of time...
Reply to
Loading thread data ...
Look for lisp called flatten.lsp
Reply to
Szoszon357 ha scritto:
Reply to
I use this macro:
Objects within blocks are left untouched (you have to 'refedit' them separately, but block insertion points are moved to z=3D0
Reply to

PolyTech Forum website is not affiliated with any of the manufacturers or service providers discussed here. All logos and trade names are the property of their respective owners.