Brian...from Bxhdesign

Hello Brian,

Looking through your site, you had a jigsaw with some amazing lighting going on. It really felt like it was laying in the sun. Can you give a hint as to how you did that.

T.I.A.

Arthur

Reply to
Arthur Y-S
Loading thread data ...

arthur i asked him how he did that it was done on 3ds max using instanced particles and attractors pretty cool though

Reply to
mikemcdermid

OH, see and here it is I was bragging on SW getting better with renderings.

Reply to
Arthur Y-S

If you scroll to the bottom of the image, it states that it was rendered in PhotoWorks2.

Look at the test images as well.

Here is some infos...

formatting link

Reply to
Mike J. Wilson

Arthur,

Hey there... this lighting setup is actually quite simple. All I did was create a 'Spherical Environment' in the scene editor and then apply a simple light blue/gray material to the sphere walls (top and bottom) making sure to set the Material type on the Illumination tab to 'constant'. When you enable 'Indirect Illumination' for the rendering this sphere will take care of the illumination of the scene that the sky would be providing. Then I added 1 directional light with a slight orange tint to represent the sun. That's about it. All PW2.

Hope it helps.

-brian

formatting link

Reply to
PW_Guru

just maybe i may be on about the wrong thing ,are you talking about the brian hill text that appears on the opening titles of the demo reel cos if you are this is what im talking about it was definitely rendered animated particle arrayed and attracted in 3d studio

if not its my fault im jibbering on about something different sorry

Reply to
mikemcdermid

please discard my previous post jigsaw meaning electrically powered cutting device not collection of parts to a puzzle

i am humbled i thought you were talking about the opening titles to his demo reel which looks like jigsaw puzzle pieces but are actually letters this demo reel opening title scene is pretty damn good

download it and watch it it is pretty cool

im quite amazed by bhx but confused as to what he does is ? is he an engineer or designer either way hes right on the money whichever it is

im trying to get a web site up for myself not a company site but the kind of site that crosses the engineering to visualization and animation aspect of what i do

if its any good ill try and post it here

Reply to
mikemcdermid

Mike,

To clear up "what I am"... :) ... I am currently employed as a Technical Animator at a small company in downtown Boston. My job is to model, texture, & animate all sort of crazy stuff from coal-fired power plants to asthma inhalers to botched spine surgery. Most of the animations that we create are either used in court by lawyers to help illustrate and explain a complex idea to the judge/jury or they are used by big pharmaceutical companies for sales/training/marketing material.

I still lurk around comp.cad.solidworks every now and then as I used to be employed at SolidWorks as a Tech Support dude with an odd obsession with PhotoWorks and SolidWorks Animator. I've helped SW in the past with lots of PW stuff so I like to poke back in here everynow and then to see what people have created with it and what there reactions are to it.

hope that clears up the mystery...

-PW_Guru

aka. -brian aka. -bxh aka. -b

Reply to
PW_Guru

sorry if i offendeed brian

i was just wondering if you were an engineer or a designer im in the middle an industrial designer more geared toward the engineering camp doing pharmaceutical design work and also bicycles for several companies

and more recently we started to use animationa and visualization to educate non engineering scientists how their expensive kit works just made me wonderwhy im still an engineer when the visualization and animation is so much more fun

just goes to show a picture speaks a thousand words or at least it does for those who cant read an engineering drawing

Reply to
mikemcdermid

Hey, No offense taken... ;)

I wish I had known about the field of ID when I was going through school, but sadly, all I could find that sort-of fit my interests was Mechanical Engineering... oh well. Now that I've found animation and

3dsmax I've realized that visualization is WAY more fun than engineering... :)

So you design bikes? I was a crazy bike racer for a number of years way back when... what bikes have you worked on? Have you done any of them in SW? When I first started working with SW I tried to model a bike frame - man what a mess. Haven't tried to do one since... but now that I think about it - that might make a nice test-bed for some rendering stuff I've been wanting to try... hmmmm.

well... back to work I go...

-brian

Reply to
PW_Guru

brian

i was lucky i was only a year into my degree when i discovered industrial design ilike to design and create mad stuff and switched to an industrial design course luckily i had done 4 years of engineering study which got me by with my engineering skills and enough knowledge to create something which wasnt just an off the wall idea but we all need the kind of people who can do that

i worked at Gt in sunny california where i learned to design downhill bikes using pro e and guess what my first bike was a er mess too i went on to mountain cycles in san luis where i discovered solidworks and was hooked since

now im back in the uk i run my own design company and am still involved in designing bikes and am currently trying to push along a relatively new bike company with the lessons i lerned at gt and mc this is more of a hobby and gets run along side the serious stuff we do here

It was in solidworks i discovered photo works and then wanted to push a bit further with cgi and animation this led me to the alias software site where we took on studio and maya

i looked at max purely for the final render or brazil rendering engine plugins but as usual listened to the people who had only ever had bad experiences with it but you live and learn, in most packages like this its pretty easy to get them to do what you want

you use max 6 i heard it is pretty good and has new integration with mental ray

Reply to
mikemcdermid

Just upgraded our locked licenses of MAX in IDEO to floating and added two more.

I'm going to be converting over to MAX from Lightwave (although I'm happy with LW but doing for the better good of IDEO). Have you guys been using Brazil? Our chicago office has and really is pleased with it. I'm wondering how much of it is obsoleted with the latest addition of Mental Ray to MAX? What really kills me is that if you want to Network Render Brazil, they are charging a per node license fee. I have the potential to set up a 50 machine farm right in Palo Alto; it would cost me several thousand dollars to do this if I want to use Brazil. Do you know of any good plug-in render farm apps?

Reply to
Mark Biasotti

mark sorry

for production work we use maya and we use muster render for the dispatcher and client it support mental ray really well and means we eliminate a lot of command line problems

now non production work is different ive been dabbling with max at home prompted mainly by what ive seen brian produce on it and have both brazil v1.05 and final render stage one however when evaluating both renderers i borrowed the brazil from a er website and just paid for final render st1 because it seemed on the surface the better of the two

final render comes with a network render client for network rendering and as far as i can guess is unlimited as to how many nodes you can render across ive got 4 machines and it works with few problems brazil however is different and i only have a single copy however i will tell you its around 5 times faster than mental ray on a single machine so its not that bad in terms of time and also the results are pretty good as far as im concerned i prefer brazil the borrowed copy to the renderers we currently have licenses for because it is just too easy to get a real good result

ill do some digging maybe i can come up with something because max is really starting to interest me

Reply to
mikemcdermid

by the way i managed to get some stuff on the net after er readin a few helpful post on the net and 3 hours mucking about typing ftp instead of http easy when you know now

if you want to see some stuff thats rendered in brazil then click here or paste it in your browser

formatting link

Reply to
mikemcdermid

PolyTech Forum website is not affiliated with any of the manufacturers or service providers discussed here. All logos and trade names are the property of their respective owners.