Select a plane and the cyl. face, then select Reference Geometry...Plane,
this'll put a plane tangent to the cyl. face, then place the hole, then
select the hole feature and the axis(or temp axis) and use linear or
Hope this helped
John Kimmel wrote:
That's exactly how I did it, that's how I expected the hole wizard to
work. The problem is that I couldn't get the hole location points to
stick directly to my reference points, I kept getting an error message,
either "no valid edge for cosmetic threads", or "hole doesn't intersect
the model". When I insert the hole locator point, then manually insert
coincident relations from the hole point to my reference points, it
works the way I want.
The part I'm making is a ring, 18" diameter wrapped around a cylinder of
62" radius. Ideally, I'd like to put an equally spaced bolt circle
around the ring, with hole axes through the 62" radius axis.
What's a 3d sketch HW hole? Is that bad?
I think you did it right, but I'm confused. You did get your hole location
to stick to your reference point by manually making a coincident mate,
right? If so, that would be how I have always done it. When you do the Hole
Wizard, after picking the hole from the tables, it puts a hole "on the
origin". Notice the Point feature is turned on. I turn it off, and then make
the coincident mate or whatever mate is needed. You can drag the hole out if
you need to. I think your finding that the hole wizard doesn't "lock" the
holes location point by default.