Holes on a cylinder

Aug 27, 2004 4 Replies

What's the easiest way to put a pattern of threaded holes in a face that isn't flat?


Select a plane and the cyl. face, then select Reference Geometry...Plane, this'll put a plane tangent to the cyl. face, then place the hole, then select the hole feature and the axis(or temp axis) and use linear or circular Pattern.

Hope this helped

John Kimmel wrote:

Don't pick a face and click Hole Wizard. That makes a 3D sketch HW hole

Regards, Scott

That's exactly how I did it, that's how I expected the hole wizard to work. The problem is that I couldn't get the hole location points to stick directly to my reference points, I kept getting an error message, either "no valid edge for cosmetic threads", or "hole doesn't intersect the model". When I insert the hole locator point, then manually insert coincident relations from the hole point to my reference points, it works the way I want.

The part I'm making is a ring, 18" diameter wrapped around a cylinder of

62" radius. Ideally, I'd like to put an equally spaced bolt circle around the ring, with hole axes through the 62" radius axis.

What's a 3d sketch HW hole? Is that bad?

Scott wrote:

John,

I think you did it right, but I'm confused. You did get your hole location to stick to your reference point by manually making a coincident mate, right? If so, that would be how I have always done it. When you do the Hole Wizard, after picking the hole from the tables, it puts a hole "on the origin". Notice the Point feature is turned on. I turn it off, and then make the coincident mate or whatever mate is needed. You can drag the hole out if you need to. I think your finding that the hole wizard doesn't "lock" the holes location point by default.

Mr. Pickles

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