How to do grooves or channels around exterior of shapes?

Oct 23, 2004 2 Replies

I'm finding I have to do some shapes that I can't see the best way to model them in SW2k4.



For example, I have a part that is essentially a rectangular block. It has shallow depressions on it, not really a problem. But it also has several parallel grooves on it that start on a flat face, run to the edge, wrap around, wrap again, then finish partway into the face opposite the start point.



I can't see which SW drawing tool I would use to create these?


Use a cut sweep feature. Look up sweep in the help.

The cut sweep will work, but you'll want to use a projected curve to create the path. You may have to get tricky to start the curve in the middle of a face, like splitting the face before creating the projected curve.

matt

"Steve" wrote in news:clduup$o6$ snipped-for-privacy@titan.btinternet.com:

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