I originally posted to the "stereo3D Problem" topic, but decided to
move to a new thread now that I have some new info;
I've come across which sells a 6dof head tracker
for under $100. (though for some reason one of the angles is
supressed) It has 1mm positional accuracy, and 1degree angle accuracy.
This headtracker is the final element, and should make virtual reality
very cheap to implement. However, their product is marketed as a mouse
alternative, not a VR product.
I've E-mailed the company, asking if they have or know of any VR or
CAD software which is compatable with their drivers. Here is his
The data output of Cymouse is rather basic. At the end, you have five
coordinates representing the position of the mobile sensor. The
coordinates are floating point precise, however, the precision can be
scaled down if not needed. I guess it would depend on how the
SolidWorks interface expects the incoming information. I know that
the current product does not attempt to interface with any other
hardware on the system, but that doesn't mean such a thing could not
I am really puzzled that no company has jumped on this. It probably
wouldn't take much code to implement.
18 years ago