Hi I'm having a problem with offsetting splines. I'm using a plane / surface intersection to create a reference spline in one part (PART 1). In another part (PART 2), I offset this spline first, then convert entities on the original spline to create a sketch that can be extruded. The idea was that I could change the surface profile if required and the internal framework would follow suit. When I modify the surface, the spline in part 1 updates no problem, but the splines in part 2 lose the relationship (relationship marker is olive). Delete the relationship between the surface/plane interface and the problem goes away - the splines in part 2 follow any changes made in part 1, but of course, the spline in part 1 is no longer driven by changes to the surface..... Any ideas on intersection curves and offsetting - the whole area seems a little murky and solutions look like workarounds, rather than part of a design philosophy by SW. Does SW create a new spline when it updates intersection data, deleting the original one? Hence why it looks like the intersection spline has updated, but explains why the splines in part 2 haven't - they are tied to a spline that no longer exists?
Is there any kind of way to see the property name of sketch elements (other than using a design table to get the name). A design tree for the sketch components would be nice, to make certain the splines in part 2 are still referenced to the intersection in part 1.
Does anyone know of a simple volume calculator for SW? - Trying to work out the approximate volume of several odd shaped tanks in the keel of a boat, a simple "click on the bounding points of the volume" and calculate the volume would be handy and faster than having to either carve a block to shape or work out the X-section areas and do some maths. Thanks Deri PS - many thanks to Dynabits for their spline measurement tool - incredibly handy for doing bills of materials for stringers on yachts!