Like I explained to Shaun below, this is not my homework; in fact, it's not even really what the project is about. The project is about setting up an electromechanical system using some digital logic and a PLC to guage the contents of a suitcase. You see, when I went to the supply room, no one told me to go build my suitcase or PLC before I can use it for testing, same here.
As for my problem, my biggest issue is that I can't get the texture right. It seems that there is nothing in solid works that would make a suitcase look like a suitcase. The rest seems do-able (even though I am very pressed for time). So, do you know of any built-in textures that I should use? or how can I add in my own textures? In which case, would I have to go build the texture graphic file myself too? (Maybe I should post something in the Photoshop Newsgroup ;)
PS: How do you guys then justify the 3-D content central that SolidWorks has setup? My idea: don't reinvent the wheel.