Hi all,
I've gotten myself into a bit of a corner with a project (due soon of course!). It's a lot of SS and glass and a perfect application as a weldment - so I modelled the whole thing as a weldment not realizing at the beginning that the body count would get too high causing SW to slow to crawl. I ended up with 929 bodies in the weldment - the part was unusable it was so slow.
So, I started over (had revisions in any case) as an assembly, inserting a lot of empty parts into the assm fixed to the assemblies default plans, then geometry created in-context. This project sort of demands either in-context modelling or a massive skeleton sketch to establish all of the intersections.
Everything was going well in the assembly, nearly finished when I encountered 2 major difficulties: First, sketch geometry that is set to construction and 'at the intersection of 2 faces' continually is un- checking the construction switch, causing lot's of errors - editing the sketch and rechecking construction fixes it but only until the next rebuild.
Second, at some point I ended up with a bunch of parts with rebuild icons that will not clear - I'm pretty certain I don't have recursive in-context relationships but these rebuilds wont clear at all.
Is there some diagnosis for understanding these non-clearing rebuilds?
TIA
Zander