I need some general advice on drawing 3D houses. What is the best (and fastest) method? What do You use more, surfaces, solids...? How do You create doors and windows? I know the theory on drawing in 3D, but simply don't know where to start with complicated models.
And second, how to create curved surfaces. For example, the body of an acoustic guitar. I don't know how to make top and bottom with surfaces. The only way I could think of is extruding a fited pline, shell it and exploding, so I can assign surfaces (i. e. bodies) to different layers for material assignment. But this is pretty hard for more complicated models, and leaves surfaces where you do not want them. Is there some simpler way by using 3D surfaces after tabsurfing a polyline?