PowerDownTime and Cybermaster

Sep 06, 2003 0 Replies

Hi,



I'm using Spirit.ocx to communicate with my Lego Brick.



I transmitted a program that basically does nothing more than wait for a switch/sensor to be activated.



Unfortunately the brick decides to shut down after 15 minutes even if the program is running.



I tried a "PBPowerDownTime(0)" but it doesn't seem to work. When I use Poll() to check on a counter variable it turns out that it shut itself down when the counter reached about 900 (i.e 15 minutes)



The only way I could think of to keep it alive was to include a little subroutine that does a 'beep' every 60 seconds.



And "yes, the batteries are still good" :-)



Is there a bug in the 'PowerDownTime' routine???



Michaela


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