Here is our new updated call for contest. A PDF version is available here:
Roboka contest: Call for participation
The Roboka contest is a wrestling robot programming contest held on the
Internet. It uses a free version of the Webots mobile robot simulation software
allowing to program the
robots using the Java programming language. This contest is organized by
Cyberbotics Ltd. and co-sponsored the Robot-CH association, the BIRG research
group (EPFL), K-Team SA and
the EURON European Robotics excellence network. It follows the four other robot
programming contests organized in 1998, 2000, 2002 and 2003 by Cyberbotics Ltd.
Date: May 1st, 2004 - May 21st, 2005
Research and development in humanoid robotics has recently achieved spectacular
results in both universities and industry. Humanoid robotics remains however a
area, especially at the motor control level and the artificial intelligence (AI)
level. The most fascinating issues include generating efficient and robust
coordinating servo motors with sensors, performing image processing, handling
human interaction, etc. The goal of this programming contest is to investigate
the best suited control
and AI techniques to apply to a humanoid robot engaged in a Robot wrestling game.
As Robot Soccer proves to be an interesting challenge for fairly simple mobile
robots with many contests organized worldwide, robot wrestling appears to be
more suited for more
complex humanoid robots. Robot wrestling involves two humanoid robots facing
each other. As in real wrestling, the goal for each robot is to make the other
robot fall down on the
floor. This exercice require the use of many interesting robotics techniques,
including vision to locate the opponent, motor control to move towards the
opponent, AI to choose the
best action to desequilibrate the opponoent, to fake, anticipate or avoid an
As real humanoid robots are currently pretty expensive, a model of a humanoid
robot is provided in the Webots mobile robots simulator. This model uses real
time physics simulation
to provide realistic movement and collision detection. Moreover, robot models
include several simulated sensors, like cameras, distance sensors, touch
sensors, inclinometer, etc.
Although wrestling is still sometimes considered as a martial way rather than a
sport, we do not aim at developing warrior robots. Rather, we consider robot
wrestling as an ideal
sport or framework for developing dexterous and clever bio-inspired humanoid
robots that will prove to be useful and friendly to human beings. Any roboticist
should never forget
Isaac Asimov's three laws of robotics:
- A robot may not injure a human being, or, through inaction, allow a human
being to come to harm.
- A robot must obey the orders given it by human beings except where such orders
would conflict with the First Law.
- A robot must protect its own existence as long as such protection does not
conflict with the First or Second Law.
Subscription is free and open to anyone at any time until May 9th, 2005.
However, earlier subscriptions are highly recommanded. Subscribers will receive
a special version of the
Webots mobile robot simulator containing a model with couple of humanoid robots
on a wrestling tatami. Online subscription on
Beginning of the contest: May 1st, 2004.
End of the online contest: May 9th, 2005.
Finals: May 21st 2005 at Yverdon-les-bains, Switzerland, during the Swiss
research group (EPFL):
European Robotics Network of Excellence: