Thanks, Mike. I'll check it out.
Thanks, Mike. I'll check it out.
Maybe this will help:
Mike that is similar to what I ended up modeling with surfaces. I made a blade of grass by intersecting a few spline defined surfaces and trimming. I then revolved it around an axis about .5"dia (I had tried to have a thicker grass but it taxed my system to death I swear it took 15 to 20 min to save) I then Patterned it close to my landscape using a bi directional curve driven pattern. I think I will use the default grass for rendering though.
I uploaded an example to Yahoo Solidworks groop
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