is it possible to move the origin of a part to a different location?
- posted
19 years ago
is it possible to move the origin of a part to a different location?
No... Not exactly. Think about it like this:
The origin represents the center of the universe in the 3D modeling world (I mean universe). If you moved it, then it just wouldn't be the center of the universe anymore, now would it?
You can however move the part around the center of the universe by using several methods:
Hope this helps.
I like Seth's answer for his stating the literal obvious answer. However, if you are a new user, you are probably saying "Huh??" Let me state it in simple terms. Yes, you can move sketch geometry relative to the origin, and there is more than one method. (Others chime in here.)
But,,,,, in SW2005 they disabled that!!! :-(( Too bad - it was my favorite. However, there is a bright side. If you use the Move or Copy Entities routine, you will find that it has been improved - in place of my favorite method, I now use it.
The easiest way to use it is to highlight everything you want to move, and then click the Move or Copy Entities button. It will then open in a mode of asking you place the base point. Wherever you click (and release) becomes the base point and then when you drag everything by moving the mouse around, that will be the anchor point - click again to place it. You can have the base point be out in space, if you so choose, or you can have it be a particular quadrant node of a circle, endpoint of a line, etc..
If you highlight your sketch entities after you start the process, you have to work through the different parts of the Move or Copy Entities routine. Play with the stuff to see how it works.
WT
I agree with moving the sketch to where you want it in relation to the origin as an option. However he didn't specify that it was a native SW created model with sketches. I guess that when he asked if the origin could be moved in relation to the "part", I assumed that it was an imported part.
There is one thing to be careful of when moving sketches as you describe. Before you move you sketch from the first base extrude, you must make sure that ALL child features & sketches are related ONLY to this first base extrude feature/sketch or you will likely get undesired results. To correct these undesired results, you will have to edit each sketch and move them individually, if they are even still intact.
So true - I saw it as a SW part started from a base sketch. Good point.
WT
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