I was wondering if anyone has tips on the best way to model something like the text across the lintel of a masonry building that is carved (or cast) in the stone or concrete (typical for things like courthouses or libraries and the like). I'm working in H0 and would like to do this using styrene. I have a computer and really know how to use it (I figure I *could* just code up some Postscript code to do it in 2D (and print it on sticky-back paper) with a 3D 'effect' but wonder if that would just be too 'cheesy').
\/ Robert Heller ||InterNet: snipped-for-privacy@cs.umass.edu