Controlling when ProE validates the mechanism?

Apr 17, 2004 1 Replies

First reply

David Janes

: Is there anyway to stop ProE from checking whether the connections are : possible for any little thing I do. I am working on a hydraulic excavator : project for school and the connections take about 15-20 seconds just to : refresh, and it really makes it almost impossible for…

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Is there anyway to stop ProE from checking whether the connections are possible for any little thing I do. I am working on a hydraulic excavator project for school and the connections take about 15-20 seconds just to refresh, and it really makes it almost impossible for me to setup the animation. So is there any way to control when Pro/E validates the mechanism?


Thank You


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