2005 added the ability to swist along a sweep path. So, sweep something
along your curve, with the apropriate number of turns specified. The
resulting edge is a helix along a curve.
Thank you for your prompt replies. The file that you posted John look
like it will be particularly helpful. I'm sorry that I'm covering ol
territory. I'm somewhat new to this forum and don't have to muc
experience with other forums either. I must not have used the righ
words in my search. So, thank you for graciously re-posting you
file
Sincerely
Davi
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