Create a skeleton part file with sketches, planes, axes and dimensions representing all the relevant factors, such as span, chord length, dihedral, etc. add this to your assembly files as an envelope part (so it won't appear in a BOM or other assemblies). Design all your other components in-context, referencing this skeleton part's features whenever possible. When the skeleton changes, the assembly will change with it.
To make it scalable, add a design table to your finished skeleton part, and let it auto-populate the table when you create it. In the design table, use Excel's formulas to add a scaling factor to all the linear dimensions (angles don't scale, of course). You may find it necessary to develop a naming scheme for all these dimensions.
You will only need one configuration in the skeleton part, unless you get into a bit more complex situation, like wheel parts having configurations that need to change based on scale. My guess is that you'll copy the assembly for each scale, since there will be a lot of structures and parts that don't scale simply, like bulkhead spacing and thickness (not to mention hardware and engines/motors). How best to approach this will depend on how many different scales you intend to design, and how different they will be.