If I want to get a view that is perpendicular to a flat surface in an assembly, not sure how to do it. I know that if I click on edit component and pick a plane for sketching I can get normal to that surface. But if I just want to view a surface normal to it (i.e. perpendicular) how do I do it? Thanks for any help, folks in this group are really great.
normal to a surface in an assembly
Jan 10, 2008
3 Replies
Pick the face you want, ctrl-pick another face that you want "up", then hit the Normal-to icon on the view toolbar. If you want to save that view, hit the spacebar and define a new view.
WT
When you say "UP" do you mean a face that is norma to the first face picked?
No, the face you want sort of toward the top of the screen. Sometimes when you hit the normal-to button, you get a view normal to that face, but the part is lying on its side. To force a particular orientation of normal-to, you ctrl-pick a second face that you want sort of "up" toward the top of the screen and when you hit the button, it tells it which normal to go to.
WT
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