There is a new video for this feature on the SolidWorks website. You can get to it by visiting our CPD page and clicking on the link entitled "Freeform Feature":
- posted
16 years ago
There is a new video for this feature on the SolidWorks website. You can get to it by visiting our CPD page and clicking on the link entitled "Freeform Feature":
Can it be downloaded ?
thanks
SS
Don't know why, but running xp sp2 and ie6 ( latest sp ), memory useage goes from a flat 300 MB to a peak of 1.4 Gb viewing that presentation. Tried it a couple times with the same result. It was, however, informative and useful.
If you are having problems viewing this video, it is a bandwidth issue, so you can simple click the pause button on the flash player and wait for more or all of the video to download.
Regards
Mark
Interesting how you can learn something even when what is demonstrated isn't a feature that you even use. (Good video - glad I don't do that kind of stuff...)
There was a comment in there about holding either the Alt key or the Ctrl key to halve or double the value change due to rotating the thumb wheel. The comment was made in the context of moving the triad, so I tried it on something else. What I found was that rotating the thumbwheel (or clicking the up/down arrows) on a dimension change in an inch units part would change the dimension by .1" per click. Holding the Alt key would change the dims by .01" per click. Holding the Ctrl key would change the dims by 1.0" per click.
When I changed that part to metric units, the standard change was 10mm per click, Alt 1mm per click, Ctrl 100mm per click.
So, the lesson here is to try those keys to see what they do in the context of whatever. Explore & learn.
WT
Yup, Fielder (with my help) recently posted this feature to his blog:
But what I found in trying it with a dimension box is that the changes are not double or half, they are a factor of 10 each way. The digit that is modified is changed, not the amount that the "normal" digit jumps with each click.
WT
Wayne, you are correct and I stand corrected it is not 1/2 or 2x but actually as you've stated.
Thanks
Mark
Thanks for the confirmation. Is this action the same across the board? Or does it actually change in some other applications?
My main point of this post was that watching some procedure that may not be in your normal realm, may, in fact, still turn up a useful nugget. I also wanted to point out that the Alt & Ctrl key may carry hidden/undocumented/unknown/unrealized functionality that is only discovered by watching, listening, conversing with other users, etc.
WT
Wayne, the behavior should be "across the board" Unfortunately, there is little documentation about this, but to our defense, the Thumbwheel is not incorporated fully into every situation it could be. Our UI team carefully picked functionality that we could introduce it into and we'll be filling in the documentation when it becomes more prevalent. Of course, new features were a slam dunk like FreeForm and Boundary. But perhaps its best use is in the Camera where I really pushed for it.
Thanks for pointing it out.
Which is fine and good, but wouldn't it be totally awsome if the camera could be controlled by the SpaceBall as well!? Would get rid of the need to export geometry for virtual walkthroughs...
(Sorry for out-of-thread post :-)
snipped-for-privacy@solidworks.com wrote: ...
Chebeba, if you have a spaceball, please contact 3Dconnexion on this. We can not write their driver.
Marc,
What would be nice is, when the thumbwheel is fully implimented, that there be an Options setting to allow for some user controlled factor.
Alt = .5 or .8... and Ctrl = 2 or 1.6 or ...
Well you get the picture.
Thanks, Muggs
Hmm interesting. If I am in a camera view and press the SpaceBall, it looks like the display sort of "wants" to turn. For example, in a complex view a lot of small detail becomes boxes (to improve display performance as usual), but nothing happends to the view angle. Looks to me like the 3DConnexion driver tries to move the display but SW wants it to be stuck in the preset camera position. /C
snipped-for-privacy@solidworks.com skrev:
Have you right clicked on the Camera in the tree and unlocked it? This might do the trick.
Eh... I have no "lock" on the camera context menu. (In SW2006SP5, is this a 2007 thing?)
There is a tick in front of the "Camera View" item, if I uncheck that the display jumps back to a standrad custom view.
parel skrev:
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