Simulations - What software is #1

Hello,

I need to make a video similar to this:

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What is the best method of accomplishing this? I currently use mechanisms to move components in my assemblies to show motions.

From past experience with other software?s I am hesitant to use the Animation Mode that comes with Pro E just because I am afraid it will have to be constantly updated and weigh down my model. Am I wrong?

There are tons of options, which is the best in your opinion? I've heard of Sim Pro and it looks pretty good.

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im/ kuka_sim_detail/PS_KUKA_Sim_Pro.htm

In the end it would be great if this software was simple and easy to use. One of my goals is to provide simulations for quotes we send out... and you know what kind of hours you get to do concepts.

Any help would be great. Thanks

Reply to
Bulsador
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Hello,

I need to make a video similar to this:

formatting link
What is the best method of accomplishing this? I currently use mechanisms to move components in my assemblies to show motions.

From past experience with other software’s I am hesitant to use the Animation Mode that comes with Pro E just because I am afraid it will have to be constantly updated and weigh down my model. Am I wrong?

There are tons of options, which is the best in your opinion? I've heard of Sim Pro and it looks pretty good.

formatting link
im/ kuka_sim_detail/PS_KUKA_Sim_Pro.htm

In the end it would be great if this software was simple and easy to use. One of my goals is to provide simulations for quotes we send out... and you know what kind of hours you get to do concepts.

Any help would be great. Thanks Pro/ANIMATION is going to do approximately the same thing as your "robotics" set up but (possibly) mroe simply. The motion in that is exceedingly simple and there's nothing in it that could not be easily duplicated with Pro/ANIMATION. BTW, it has no relationship to Mechanisms or MechDes.

David Janes

Reply to
Janes

Bulsador schrieb:

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Dunno what the no 1 is ... but if you do accept a steep learn curve, you might take a look at Blender (Just my 0.02$).

It comes with a GPL license (it's free), runs on *all* architectures, is fast, well maintained and there´s plenty of documentation & howto.

It imports some CAD data exported from ProE, at least STL fine.

Reply to
Walther Mathieu

Dunno what the no 1 is ... but if you do accept a steep learn curve, you might take a look at Blender (Just my 0.02$).

It comes with a GPL license (it's free), runs on *all* architectures, is fast, well maintained and there´s plenty of documentation & howto.

It imports some CAD data exported from ProE, at least STL fine. I've heard about "Blender" for a long time. What does it do, what is it good for, exactly.

David Janes

Reply to
Janes

m1o$c0b$01$ snipped-for-privacy@news.t-online.com...

ood for, exactly.

Thanks David and Walther for you feedback. I'll check into these 2 options.

Reply to
Bulsador

Janes schrieb:

have a look at:

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Reply to
Walther Mathieu

The simulations most MEs are looking for involve a lot of numbers and calculations, not just cute animations. How is Blender for stress engineering number crunching? or even the basics of assemblies, i.e. tolerance/interference analysis, friction/heat, force/stress, energy use/requirements (okay, that's beyond the basics).

Supposing it's not that good with the above, how good is it with getting geometry to the tools that can do the above?

David Janes

Reply to
Janes

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